﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace WindowsGame1Content.Tileset
{
    public class TilesetContent
    {
        public string textureName;
        public int tileWidth, tileHeight;
        public List<Rectangle> tileRectangles;
    }
}
